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THE BEER GAME
Why a tiny change in demand creates total chaos
In the 1950s, MIT professor Jay Forrester invented this deceptively simple game. Four players manage a beer supply chain—a retailer, a wholesaler, a distributor, and a brewery. Consumer demand makes ONE small change—and the entire system goes haywire. MBA students, CEOs, and even professional inventory managers all produce the same wild oscillations. Why?